gk:playtest

Community

Validate game runtime with quick, full, or comparison checks.

Authortranvietanh0
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill automates the validation of game runtime by performing checks on console errors, entity spawns, rendering, bounds, movement, combat, camera, and battle resolution.

Core Features & Use Cases

  • Quick Check: Run a fast smoke test for console errors, spawn, and rendering checks.
  • Full Validation: Perform all 8 checks for comprehensive runtime validation.
  • Comparison Check: Compare snapshots before and after code changes to analyze the impact of changes.
  • Use Case: Before deploying a game update, use this Skill to ensure that the game runs smoothly and that no critical issues have been introduced.

Quick Start

Validate the game runtime with the 'gk:playtest' skill using the command 'gk:playtest --full'.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: gk:playtest
Download link: https://github.com/tranvietanh0/StackTheRing/archive/main.zip#gk-playtest

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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