gk:playtest
CommunityValidate game runtime with quick, full, or comparison checks.
Authortranvietanh0
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill automates the validation of game runtime by performing checks on console errors, entity spawns, rendering, bounds, movement, combat, camera, and battle resolution.
Core Features & Use Cases
- Quick Check: Run a fast smoke test for console errors, spawn, and rendering checks.
- Full Validation: Perform all 8 checks for comprehensive runtime validation.
- Comparison Check: Compare snapshots before and after code changes to analyze the impact of changes.
- Use Case: Before deploying a game update, use this Skill to ensure that the game runs smoothly and that no critical issues have been introduced.
Quick Start
Validate the game runtime with the 'gk:playtest' skill using the command 'gk:playtest --full'.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gk:playtest Download link: https://github.com/tranvietanh0/StackTheRing/archive/main.zip#gk-playtest Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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