gm-rescue
CommunityDiagnose stuck GodotMaker pipelines fast.
Software Engineering#debugging#local-first#godotmaker#pipeline diagnosis#stuck workflow#read-only triage#upstream issue drafting
AuthorRandallLiuXin
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps you figure out whether GodotMaker itself is the reason the pipeline is stuck, so you can avoid wasting time on repeated fixgap attempts.
Core Features & Use Cases
- Self-diagnosis of pipeline deadlocks: Determines whether the inability to progress is caused by godotmaker (skills, hooks, config, templates) or by external factors (GDD contradictions, missing assets, environment issues).
- Read-only reporting: Produces a diagnosis and (when applicable) a draft GitHub issue without modifying your game project or GodotMaker files.
- Explicit invocation: Intended for unrecoverable/stuck states and runs only when you call /gm-rescue.
Quick Start
Run /gm-rescue when the pipeline reports an unrecoverable stuck state and you need to know whether the defect is inside GodotMaker.
Dependency Matrix
Required Modules
None requiredComponents
references
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: gm-rescue Download link: https://github.com/RandallLiuXin/GodotMaker/archive/main.zip#gm-rescue Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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