gms-mcp

Guide MCP workflows and command references for GameMaker projects.

3|2|Updated Dec 14, 2025
One-click install
npx skills add https://github.com/Ampersand-Game-Studios/gms-mcp --skill gms-mcp
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: gms-mcp
Source: https://github.com/Ampersand-Game-Studios/gms-mcp/tree/main/skills/gms-mcp
Command: npx skills add https://github.com/Ampersand-Game-Studios/gms-mcp --skill gms-mcp

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

GMS-MCP workflow and command reference provides a centralized, easy-to-use guide for learning and applying MCP tools in GameMaker projects, reducing setup time and cognitive load.

Core Features & Use Cases

  • End-to-end MCP workflows for creating, modifying, running, debugging, and maintaining GameMaker assets.
  • Comprehensive reference sections with commands, options, and examples to accelerate development, troubleshooting, and tool integration.
  • Installation and local development guidance, including Claude Code Plugin integration and workspace config generation.

Quick Start

Install the MCP skill by running gms skills install to load its workflows and references.

Frequently Asked Questions about gms-mcp

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I use MCP workflows for GameMaker project development?

MCP workflows for GameMaker projects guide developers through creating, modifying, running, debugging, and maintaining assets end-to-end. The reference provides structured YAML frontmatter and Markdown workflows to streamline these tasks.

What is the best way to set up MCP commands and references for GameMaker?

Installing the MCP skill via the gms skills install command loads all workflows and references. This provides comprehensive command options, examples, and workspace configuration generation for local development.

Can I integrate MCP workflows with Claude Code for GameMaker debugging?

Yes, the MCP reference includes installation and local development guidance for Claude Code Plugin integration. This allows developers to apply debugging and maintenance workflows directly within their coding environment.

Does the MCP workflow reference cover all stages of GameMaker asset creation?

The MCP workflow reference covers creation, modification, running, debugging, and maintenance tasks for GameMaker assets. It delivers end-to-end process guidance with command examples for each stage.

Why do I need MCP command references for GameMaker development?

MCP command references reduce setup time and cognitive load by providing a centralized guide for applying MCP tools in GameMaker projects. This accelerates development, troubleshooting, and tool integration.

What are the limitations of using MCP workflows for GameMaker maintenance?

The MCP workflows provide YAML frontmatter and Markdown body references for GameMaker maintenance tasks. They focus on guiding developers through processes but require proper workspace configuration and Claude Code Plugin setup for full functionality.