go-concurrency

Guide Go concurrency design with goroutines, channels, and synchronization primitives.

8|2|Updated Oct 17, 2025
One-click install
npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: go-concurrency
Source: https://github.com/geoffjay/claude-plugins/tree/main/plugins/golang-development/skills/go-concurrency
Command: npx skills add https://github.com/geoffjay/claude-plugins --skill go-concurrency

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Building concurrent applications can be complex and error-prone, leading to race conditions, deadlocks, and inefficient resource utilization. This Skill provides a comprehensive guide to Go's powerful concurrency model, enabling you to design and implement robust, scalable, and safe concurrent systems.

Core Features & Use Cases

  • Goroutines & Channels: Learn the fundamental building blocks of Go concurrency for lightweight, efficient parallel execution and safe communication.
  • Synchronization Primitives: Master sync.Mutex, sync.RWMutex, sync.WaitGroup, and sync.Once to manage shared resources and coordinate goroutines effectively.
  • Concurrency Patterns: Explore common patterns like worker pools, fan-in/fan-out, context for cancellation, and error propagation in concurrent code.
  • Use Case: You need to process a large number of tasks in parallel, such as fetching data from multiple APIs or performing heavy computations. This Skill guides you in setting up a worker pool using goroutines and channels to efficiently distribute and manage these tasks, ensuring optimal resource usage and responsiveness.

Quick Start

package main

import ( "fmt" "time" )

func worker(id int, jobs <-chan int, results chan<- int) { for j := range jobs { fmt.Printf("Worker %d started job %d ", id, j) time.Sleep(time.Second) // Simulate work fmt.Printf("Worker %d finished job %d ", id, j) results <- j * 2 } }

func main() { jobs := make(chan int, 100) results := make(chan int, 100)

// Start 3 workers
for w := 1; w <= 3; w++ {
    go worker(w, jobs, results)
}

// Send 5 jobs
for j := 1; j <= 5; j++ {
    jobs <- j
}
close(jobs)

// Collect results
for a := 1; a <= 5; a++ {
    <-results
}

}

Frequently Asked Questions about go-concurrency

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I prevent race conditions when multiple goroutines access shared data in Go?

Race conditions occur when goroutines access shared memory without synchronization. Use `sync.Mutex` to lock critical sections, `sync.RWMutex` for read-heavy workloads, or channels to communicate between goroutines instead of sharing memory directly. Go's race detector (`go run -race`) identifies unsafe concurrent access during testing.

What's the best way to coordinate multiple goroutines in Go?

Use `sync.WaitGroup` to wait for goroutines to complete, channels for safe communication between them, and `context.Context` for cancellation and deadline propagation. Worker pools—where goroutines consume tasks from a shared channel—efficiently handle parallel workloads like batch API requests or computations.

How do I implement a worker pool pattern with goroutines and channels?

Create a fixed number of goroutines that read jobs from an input channel and write results to an output channel. Each worker processes tasks sequentially; distribute work by sending jobs to the input channel and collect results from the output channel. This pattern scales resource usage and prevents goroutine explosion.

Can I use channels for synchronization instead of mutexes in Go?

Yes. Channels enforce synchronization through send and receive operations, making them ideal when goroutines need to communicate or coordinate. Use mutexes for protecting shared state that doesn't require communication; use channels when passing data or signaling between goroutines. Both are concurrency primitives with different use cases.

Why do deadlocks occur with goroutines and channels in Go?

Deadlocks happen when goroutines block indefinitely waiting for channel sends or receives with no way to proceed. Common causes: sending on unbuffered channels with no receiver, receiving from closed channels, or circular wait patterns. Design channels with clear ownership, close them only when no more sends occur, and use timeouts via `context` or `time.After` to break potential waits.