What problem does it solve?
This Skill provides Go libraries for Steam protocol and Dota 2 Game Coordinator integration, enabling developers to build Steam bots, lobby managers, GC clients, and automation workflows with Go.
Core Features & Use Cases
- Go bindings for Steam and Dota 2 GC APIs to implement bots, lobbies, and GC communication.
- Event-driven state handling and SOCache awareness for real-time lobby and party management.
- Quick integration path for building automation tools, demos, and tooling around the Dota 2 GC ecosystem.
Quick Start
Install the required libraries and run a minimal workflow:
- go get github.com/paralin/go-steam github.com/paralin/go-dota2
- Create a Steam client: client := steam.NewClient()
- Connect and login: client.Connect(); client.Auth.LogOn(&steam.LogOnDetails{Username: "user", Password: "pass"})
- Initialize Dota 2 GC: d := dota2.New(client, logrus.New()); d.SayHello()