go-patterns

Guide Go developers in applying design patterns and idiomatic practices.

8|2|Updated Oct 17, 2025
One-click install
npx skills add https://github.com/geoffjay/claude-plugins --skill go-patterns
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: go-patterns
Source: https://github.com/geoffjay/claude-plugins/tree/main/plugins/golang-development/skills/go-patterns
Command: npx skills add https://github.com/geoffjay/claude-plugins --skill go-patterns

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Writing maintainable, scalable, and idiomatic Go code can be challenging without a solid understanding of common design patterns and best practices. This Skill provides a comprehensive guide to established Go patterns, helping you structure your applications effectively and avoid common pitfalls.

Core Features & Use Cases

  • Creational Patterns: Learn how to use Factory, Builder, and Singleton patterns in a Go context for flexible object creation.
  • Structural Patterns: Explore Adapter, Decorator, and Facade patterns to manage relationships between components and simplify interfaces.
  • Behavioral Patterns: Understand Strategy, Observer, and Command patterns for managing algorithms, event handling, and request encapsulation.
  • Idiomatic Go Patterns: Discover Go-specific patterns like functional options, error handling with multiple return values, and context for request-scoped values.
  • Use Case: You are building a new Go service and need to ensure its architecture is robust and easy to extend. This Skill guides you in applying patterns like the Factory for creating different types of database clients or the Strategy pattern for varying payment processors, leading to a flexible and well-organized codebase.

Quick Start

package main

import "fmt"

// Example: Factory Pattern type Greeter interface { Greet() string }

type EnglishGreeter struct{} func (e EnglishGreeter) Greet() string { return "Hello!" }

type SpanishGreeter struct{} func (s SpanishGreeter) Greet() string { return "¡Hola!" }

func NewGreeter(lang string) Greeter { switch lang { case "en": return EnglishGreeter{} case "es": return SpanishGreeter{} default: return EnglishGreeter{} // Default } }

func main() { greeterEn := NewGreeter("en") fmt.Println(greeterEn.Greet()) // Output: Hello!

greeterEs := NewGreeter("es")
fmt.Println(greeterEs.Greet()) // Output: ¡Hola!

}

Frequently Asked Questions about go-patterns

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
What are Go design patterns and why should I use them?

Go design patterns are proven solutions for common programming problems that help you write maintainable, scalable code. They provide a structured approach to solving architectural challenges, reduce bugs, and make your codebase easier for teams to understand and extend.

How do I implement the factory pattern in Go?

The factory pattern uses a constructor function that returns an interface type based on input parameters. Define an interface, create concrete implementations, then write a factory function that instantiates the correct type and returns it as the interface, enabling flexible object creation.

What's the best way to handle errors in idiomatic Go?

Idiomatic Go uses multiple return values, typically returning data and an error as the second value. Check errors immediately after the call, handle them contextually, and avoid panic for recoverable errors. This pattern makes error handling explicit and composable.

How do generics and design patterns work together in Go?

Generics in Go allow you to write type-safe, reusable code that works across multiple types without sacrificing clarity. Combined with patterns like Strategy or Builder, generics enable flexible, composable generic data structures and algorithms while maintaining Go's simplicity.

When should I use the functional options pattern in Go?

The functional options pattern is ideal when you need to configure complex objects with many optional settings. It uses variadic option functions to modify a config struct, providing a clean, extensible API that avoids large constructor argument lists and remains backward compatible.

Can I use design patterns for refactoring existing Go code?

Yes, design patterns are powerful refactoring tools for Go codebases. Applying patterns like Decorator, Adapter, or Strategy can simplify interfaces, reduce coupling, improve testability, and make code more maintainable without rewriting the entire application.