Go TDD Patterns & Best Practices

Standardize Go tests with table-driven patterns and testify assertions.

1|Updated Oct 20, 2025
One-click install
npx skills add https://github.com/colek42/claude-plugins --skill go-tdd-patterns-best-practices
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Skill: Go TDD Patterns & Best Practices
Source: https://github.com/colek42/claude-plugins/tree/main/nk-go-development/skills/go-tdd-patterns
Command: npx skills add https://github.com/colek42/claude-plugins --skill go-tdd-patterns-best-practices

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill requires github.com/stretchr/testify.

What problem does it solve?

This Skill guides Go developers through best practices for Test-Driven Development, ensuring high-quality, maintainable, and well-tested Go code. It standardizes testing approaches, reducing common errors and improving code reliability.

Core Features & Use Cases

  • Table-Driven Tests: Provides a structured and efficient approach for testing multiple inputs and scenarios.
  • Testify Assertions: Guides on using require for critical checks (stopping on failure) and assert for continued test execution.
  • Mocking External Dependencies: Best practices for isolating unit tests from external services like databases or network calls.
  • Use Case: A developer is implementing a new Go service. This skill provides immediate guidance on how to structure their tests, what assertion libraries to use, and how to mock dependencies, ensuring they follow TDD principles from the start and produce high-coverage, reliable code.

Quick Start

Example of a table-driven test in Go

func TestValidation(t *testing.T) { tests := []struct { name string input string want bool wantErr error }{ {name: "valid input", input: "test", want: true, wantErr: nil}, {name: "empty input", input: "", want: false, wantErr: ErrEmptyInput}, } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { got, err := Validate(tt.input) if tt.wantErr != nil { require.ErrorIs(t, err, tt.wantErr) return } require.NoError(t, err) assert.Equal(t, tt.want, got) }) } }

Frequently Asked Questions about Go TDD Patterns & Best Practices

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I write table-driven tests in Go?

Table-driven tests in Go structure multiple test cases in a slice of structs, each containing inputs and expected outputs. Loop through cases with `t.Run()` to execute each scenario independently, reducing code duplication and improving coverage across edge cases.

When should I use require vs assert with testify in Go?

Use `require` for critical assertions that should stop the test immediately on failure, preventing cascading errors. Use `assert` to continue executing remaining checks, allowing you to see all failures in a single test run.

What's the best way to mock external dependencies in Go unit tests?

Isolate external dependencies—databases, APIs, network services—by defining interfaces and passing mock implementations into your code. This prevents unit tests from relying on external systems and ensures fast, reliable test execution.

How do I structure integration tests differently from unit tests in Go?

Integration tests verify interactions between components and external systems using real or containerized dependencies. Unlike unit tests, they require setup of databases or services, use build tags to separate from unit tests, and run less frequently in CI/CD pipelines.

Can I apply TDD patterns to existing Go code?

Yes. Refactor existing code to be testable by extracting dependencies into interfaces, then write tests using table-driven patterns and testify assertions. This gradual approach improves test coverage and code reliability without rewriting everything at once.

What error-case coverage do Go TDD best practices require?

TDD best practices require testing both happy paths and error scenarios: invalid inputs, nil values, timeout cases, and dependency failures. Use table-driven tests to systematically cover each error type with distinct test cases and verify correct error types with `require.ErrorIs()`.