goap
CommunityOrchestrate an NPC's daily life with GOAP goals.
AuthorSilac1995
Version1.0.0
Installs0
System Documentation
What problem does it solve?
GOAP provides a declarative framework to define long-term NPC goals and the actions that achieve them, enabling dynamic, scalable behavior without hard-coded routines.
Core Features & Use Cases
- Define ultimate goals with priorities (e.g., StartAFamily, BecomeAthlete) and corresponding actions.
- Compose GOAP goals with preconditions and effects, integrated with the NPC needs system for responsive planning.
- Use within large-scale simulations to coordinate planning with BEHAVIOR TREEs and action execution.
Quick Start
Create a new GoapGoal describing the desired NPC state and a set of GoapActions that implement the preconditions and effects to reach that state.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: goap Download link: https://github.com/Silac1995/My-World-Isekai-Unity/archive/main.zip#goap Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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