Goblin Project

Detail RPG character stats, combat formulas, and skill progression.

Updated Aug 23, 2026
One-click install
npx skills add https://github.com/AdorianSAK/goblinProject --skill goblin-project
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: Goblin Project
Source: https://github.com/AdorianSAK/goblinProject/tree/main
Command: npx skills add https://github.com/AdorianSAK/goblinProject --skill goblin-project

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides a comprehensive overview of game mechanics, character statistics, and combat skills for a role-playing game, serving as a reference for players and developers.

Core Features & Use Cases

  • Character Stats: Details on Strength, Dexterity, Constitution, Intelligence, Wisdom, and Charisma and their in-game effects.
  • Combat Mechanics: Explains damage formulas, critical hits, evasion, and weapon properties.
  • Skill System: Outlines various active and passive skills, their requirements, and progression.
  • Use Case: A player wants to understand how their character's Dexterity affects their accuracy and evasion in combat. They can consult this Skill for the precise formula and stat interactions.

Quick Start

Explain the Strength (STR) stat and its in-game effects.

Frequently Asked Questions about Goblin Project

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do RPG character stats like Strength and Dexterity affect combat mechanics?

RPG character stats directly govern combat effectiveness; Strength influences damage output, while Dexterity affects accuracy and evasion. This reference details the precise formulas and stat interactions for all six core attributes.

What is the damage calculation formula for RPG combat systems?

Damage calculation formulas in RPG combat integrate character stats with weapon properties to determine final output. This Skill outlines the specific mathematical formulas, critical hit mechanics, and evasion calculations used in the system.

How does a progression-based skill system work in game design?

A progression-based skill system unlocks active and passive abilities as characters meet specific level requirements. This reference outlines various skills, their prerequisites, and their resulting in-game effects for game design planning.

Can I use this RPG mechanics reference to design my own game combat system?

Yes, you can use this RPG mechanics reference as a foundational framework for game design. It provides comprehensive details on character statistics, combat formulas, and skill progression to guide your system development.

What RPG weapon properties and critical hit mechanics are detailed here?

Weapon properties and critical hit mechanics are core combat mechanics detailed within this Skill. It explains how different weapons interact with character stats to modify damage calculations and trigger critical hits.

Goblin Project: what character stats and game mechanics does it cover?

The Goblin Project covers the six core character stats of STR, DEX, CON, INT, WIS, and CHA. It details their impact on abilities, combat effectiveness, skill usage, damage formulas, and progression-based skill systems.