godot-game-ui

Community

Master Godot UI design for polished game UIs.

Authoraiguy611
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Building polished, consistent user interfaces for Godot games is time-consuming without a structured UI framework.

Core Features & Use Cases

  • Comprehensive guidance on layout systems, theming, and common UI patterns (HUDs, menus, dialogs, inventory) for Godot 4.x.
  • Patterns for responsive design, StyleBox-based theming, and MCP tooling to accelerate scene creation.
  • Real-world use cases include implementing a main menu, in-game HUD, pause/settings screens, and dialog systems with typewriter-like text.

Quick Start

Create a new Godot UI scene with a Control root, attach a Theme, and begin wiring up HUD and menu components to see results instantly.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-game-ui
Download link: https://github.com/aiguy611/cc-tools/archive/main.zip#godot-game-ui

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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