godot-genre-simulation
CommunityBuild simulation & tycoon games.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a robust framework and best practices for developing simulation and tycoon games, addressing complex challenges like economy management, time progression, and intricate system interactions.
Core Features & Use Cases
- Economy Management: Design multi-resource systems with income/expense tracking.
- Time System: Implement controllable game time with variable speed and day/tick progression.
- Entity Management: Model workers/NPCs and facilities with operational logic.
- Use Case: Develop a city-building game where players manage resources, construct buildings, and simulate citizen needs, ensuring a balanced and engaging economic loop.
Quick Start
Use the godot-genre-simulation skill to create a new simulation game project in Godot.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-genre-simulation Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-genre-simulation Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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