godot-platform-console
CommunityMaster console game development.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides essential guidelines and best practices for developing games on console platforms, ensuring compliance with certification requirements and optimizing for controller-first experiences.
Core Features & Use Cases
- Certification Compliance: Covers TRCs/TCRs, focus loss handling, and performance requirements.
- Controller-First UI: Emphasizes D-Pad navigation and gamepad input handling.
- Platform Services Integration: Mentions achievements, cloud saves, and matchmaking.
- Use Case: When preparing a Godot game for release on PlayStation, Xbox, or Nintendo Switch, use this Skill to ensure all platform-specific requirements are met, from input handling to performance targets.
Quick Start
Use the godot-platform-console skill to ensure my game pauses correctly when the console loses focus.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-platform-console Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-platform-console Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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