godot-platform-console

Community

Master console game development.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides essential guidelines and best practices for developing games on console platforms, ensuring compliance with certification requirements and optimizing for controller-first experiences.

Core Features & Use Cases

  • Certification Compliance: Covers TRCs/TCRs, focus loss handling, and performance requirements.
  • Controller-First UI: Emphasizes D-Pad navigation and gamepad input handling.
  • Platform Services Integration: Mentions achievements, cloud saves, and matchmaking.
  • Use Case: When preparing a Godot game for release on PlayStation, Xbox, or Nintendo Switch, use this Skill to ensure all platform-specific requirements are met, from input handling to performance targets.

Quick Start

Use the godot-platform-console skill to ensure my game pauses correctly when the console loses focus.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-platform-console
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-platform-console

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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