godot-skill-judge

Validate agentic skills for SKILL.md, syntax, and Godot 4 compatibility.

488|36|Updated Feb 7, 2026
One-click install
npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-skill-judge
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: godot-skill-judge
Source: https://github.com/thedivergentai/gd-agentic-skills/tree/main/skills/godot-skill-judge
Command: npx skills add https://github.com/thedivergentai/gd-agentic-skills --skill godot-skill-judge

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill automates the validation of other skills, ensuring they meet quality standards and are free from common errors, thereby maintaining the integrity of the entire skill library.

Core Features & Use Cases

  • Automated Validation: Checks for the presence and correctness of SKILL.md files.
  • Syntax & Metadata Checks: Verifies script syntax and completeness of YAML frontmatter.
  • Godot 4 Compatibility: Identifies potential Godot 3 specific issues.
  • Use Case: Integrate this skill into your CI/CD pipeline to automatically verify every new skill before it's merged, preventing broken or low-quality additions.

Quick Start

Run the skill validator script to check all skills in the repository.

Frequently Asked Questions about godot-skill-judge

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I validate Godot 4 compatibility and check for deprecated Godot 3 keywords?

To validate Godot 4 compatibility, run a script validation scan that detects banned Godot 3 keywords and usage errors. This automated check ensures your scripts meet Godot 4 standards and prevents deprecated code from causing runtime issues.

Can I automate skill validation in a CI/CD pipeline to catch metadata errors?

Yes, you can integrate this skill validation into your CI/CD pipeline to automatically verify new additions. It checks for SKILL.md existence, validates script syntax via Godot CLI, and ensures YAML frontmatter metadata completeness before merging.

What is the best way to verify SKILL.md existence and script syntax for Godot projects?

The best way to verify SKILL.md existence and script syntax is using an automated validation script. It checks for the required file, scans for syntax errors via Godot CLI, and validates metadata completeness to maintain skill library integrity.

Does Godot CLI script validation check for YAML frontmatter metadata completeness?

Yes, Godot CLI script validation includes checking YAML frontmatter metadata completeness. It verifies that required metadata fields are present and correctly formatted, ensuring your agentic skills meet quality assurance standards.

Why does my skill validation fail when checking for Godot 3 specific issues?

Skill validation fails when it detects banned Godot 3 keywords and usage errors in your scripts. This Godot 4 compatibility scan prevents deprecated syntax from passing quality assurance checks and maintains library integrity.

Do I need Godot CLI installed to check script syntax errors and validate skill integrity?

Yes, Godot CLI is required to verify script syntax errors and validate skill integrity. The validation process relies on Godot CLI to perform automated syntax checks and ensure your scripts are free from common errors.