godot-tweening
CommunityAnimate anything in Godot with ease.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill simplifies the creation of smooth, dynamic animations and transitions in Godot Engine, enhancing user interfaces, character movements, and overall game feel without complex manual coding.
Core Features & Use Cases
- Programmatic Animation: Animate properties like position, scale, rotation, and color over time.
- Easing and Transitions: Apply various easing functions (e.g.,
EASE_IN_OUT) and transition types (e.g.,TRANS_CUBIC) for natural motion. - Chaining and Parallelism: Sequence animations or run them simultaneously for complex effects.
- Callbacks and Cleanup: Execute functions upon animation completion or manage tween lifecycles effectively.
- Use Case: Implement a satisfying "bounce" effect when a UI button is clicked, or smoothly animate a camera following a player character.
Quick Start
Use the godot-tweening skill to animate the position of the node '$Sprite' to (100, 100) over 2 seconds.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-tweening Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-tweening Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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