godot-ui-theming

Community

Master Godot UI styling and themes.

Authorthedivergentai
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This Skill provides a comprehensive approach to managing UI themes in Godot, ensuring consistent visual styling across your game or application, even with dynamic theme switching and custom fonts.

Core Features & Use Cases

  • Theme Resource Management: Utilize Theme resources for centralized styling.
  • StyleBox Customization: Implement StyleBoxFlat and StyleBoxTexture for detailed visual elements.
  • Font Handling: Load and apply custom fonts and manage font sizes.
  • Dynamic Theming: Support for runtime theme switching and DPI scaling.
  • Use Case: Implement a dark mode for your game by creating a separate theme resource and switching to it when the user enables the option, ensuring all UI elements adapt their appearance seamlessly.

Quick Start

Apply a custom font named 'my_font.ttf' to a Label node and set its font size to 24.

Dependency Matrix

Required Modules

None required

Components

scriptsreferences

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: godot-ui-theming
Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-ui-theming

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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