godot-ui-theming
CommunityMaster Godot UI styling and themes.
Authorthedivergentai
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill provides a comprehensive approach to managing UI themes in Godot, ensuring consistent visual styling across your game or application, even with dynamic theme switching and custom fonts.
Core Features & Use Cases
- Theme Resource Management: Utilize
Themeresources for centralized styling. - StyleBox Customization: Implement
StyleBoxFlatandStyleBoxTexturefor detailed visual elements. - Font Handling: Load and apply custom fonts and manage font sizes.
- Dynamic Theming: Support for runtime theme switching and DPI scaling.
- Use Case: Implement a dark mode for your game by creating a separate theme resource and switching to it when the user enables the option, ensuring all UI elements adapt their appearance seamlessly.
Quick Start
Apply a custom font named 'my_font.ttf' to a Label node and set its font size to 24.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: godot-ui-theming Download link: https://github.com/thedivergentai/gd-agentic-skills/archive/main.zip#godot-ui-theming Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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