golang-patterns

Guide idiomatic Go programming patterns for error handling, concurrency, and interfaces.

Updated Jul 10, 2025
One-click install
npx skills add https://github.com/nubiv/my-nome --skill golang-patterns-nubiv
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: golang-patterns
Source: https://github.com/nubiv/my-nome/tree/main/nix-darwin/config/claude/skills/golang-patterns
Command: npx skills add https://github.com/nubiv/my-nome --skill golang-patterns-nubiv

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill provides guidance on writing clean, efficient, and maintainable Go code by illustrating idiomatic patterns and best practices.

Core Features & Use Cases

  • Idiomatic Go: Learn and apply best practices for error handling, concurrency, interface design, and more.
  • Code Quality: Improve the robustness, readability, and performance of your Go applications.
  • Use Case: When starting a new Go project or refactoring existing code, consult this Skill to ensure you're following established Go conventions for structure, error management, and concurrency patterns like worker pools and context usage.

Quick Start

Show me examples of idiomatic error handling in Go.

Frequently Asked Questions about golang-patterns

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I handle errors idiomatically in Go?

Idiomatic Go error handling involves explicitly checking errors before proceeding, wrapping them with context using `fmt.Errorf`, and returning them up the call stack rather than panicking, ensuring robust and maintainable applications.

What are the best practices for concurrency in Go?

Go concurrency best practices utilize goroutines and channels for safe communication, implementing patterns like worker pools and leveraging context for cancellation and timeouts to build efficient concurrent programs.

How do I design interfaces and organize packages in Golang?

Idiomatic Go interface design favors small, consumer-defined interfaces, while package organization groups related functionality by domain to improve code readability and maintainability across the application.

What is the best way to structure a new Go project to follow conventions?

Following Go project conventions involves separating business logic from infrastructure, organizing packages by responsibility, and applying standard structural patterns to ensure the codebase remains maintainable as it scales.

What are common Go anti-patterns I should avoid when refactoring?

Common Go anti-patterns include overusing interface abstractions, ignoring context propagation, improper error wrapping, and incorrect struct initialization, which compromise performance and code maintainability.