Harvest Condition Types

Community

Tune harvest conditions for Victoria 3.

Authormattia2110
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Guide for Victoria 3 harvest condition definitions. Use when creating, editing, or reviewing files in common/harvest_condition_types, adding seasonal, disaster, or agricultural state conditions, or checking how harvest conditions interact with modifiers, terrain, geographic regions, icons, and scripted triggers.

Core Features & Use Cases

  • Provides a structured workflow for crafting and reviewing harvest_condition_types, ensuring consistency with vanilla references and related files.
  • Documents required fields (trigger, time, range, duration, modifier, intensity, chance, color, icon, graphics, incompatible_terrain, map_texture) and best practices for localization and symmetry of incompatibilities.
  • Demonstrates how to validate interactions with geographic regions, terrain, and map assets, and how to organize related resources like localization files and icons.

Quick Start

Follow the workflow to create a new harvest_condition_type in common/harvest_condition_types using the template provided above.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: Harvest Condition Types
Download link: https://github.com/mattia2110/tech-and-res/archive/main.zip#harvest-condition-types

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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