haze-install

Configure Haze blur dependencies and hazeSource/hazeEffect across Kotlin Multiplatform targets.

Updated Aug 27, 2026
One-click install
npx skills add https://github.com/benoberkfell/claude-plugins --skill haze-install
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: haze-install
Source: https://github.com/benoberkfell/claude-plugins/tree/main/plugins/haze/skills/haze-install
Command: npx skills add https://github.com/benoberkfell/claude-plugins --skill haze-install

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Quickly set up the Haze blur library in Compose Multiplatform projects, including platform support and required dependencies, so you can start building visual blur effects without manual configuration.

Core Features & Use Cases

  • Platform-aware setup for Android, Desktop, iOS, Wasm, and JS/Canvas environments.
  • Dependency wiring for core haze, haze-blur, and optional haze-materials.
  • Guidance for Kotlin Multiplatform projects and version compatibility.

Quick Start

Add the haze dependencies to your multiplatform project and apply hazeSource and hazeEffect in a composable to enable blur.

Frequently Asked Questions about haze-install

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add Haze blur dependencies to a Kotlin Multiplatform project?

To add Haze blur to a Kotlin Multiplatform project, declare the core haze, haze-blur, and optional haze-materials dependencies in your build configuration to ensure proper version compatibility across all targets.

Does Haze blur work across Android, iOS, Desktop, Wasm, and JS targets in Compose Multiplatform?

Haze blur works across Android, Desktop, iOS, Wasm, and JS/Canvas targets in Compose Multiplatform, providing platform-aware setup and dependency wiring so you can build visual blur effects without manual platform-specific configuration.

How do I apply hazeSource and hazeEffect in a composable to enable blur effects?

To apply Haze blur in a composable, use hazeSource and hazeEffect modifiers after wiring the required dependencies, allowing you to enable visual blur effects across your Kotlin Multiplatform targets.

Do I need the haze-materials dependency to use Haze blur in Compose Multiplatform?

The haze-materials dependency is optional for Haze blur in Compose Multiplatform, while the core haze and haze-blur dependencies are required to enable the visual blur effects across your project.

What is the best way to configure Haze blur for version compatibility in Kotlin Multiplatform?

The best way to configure Haze blur for version compatibility in Kotlin Multiplatform is to use platform-aware setup that ensures proper dependency wiring for core haze, haze-blur, and optional materials across all targets.

Why is my Haze blur setup not working across different platform targets in Kotlin Multiplatform?

Haze blur setup may fail across Kotlin Multiplatform targets if platform-aware dependency wiring is missing or version compatibility is incorrect for core haze, haze-blur, and optional haze-materials across Android, Desktop, iOS, Wasm, and JS.