hook-development

Develop and enforce event-driven Claude Code hooks for tool automation.

1|Updated Feb 25, 2026
One-click install
npx skills add https://github.com/mattmacleod16-svg/freedomforge-max --skill hook-development-mattmacleod16-svg
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: hook-development
Source: https://github.com/mattmacleod16-svg/freedomforge-max/tree/main/.agents/skills/hook-development
Command: npx skills add https://github.com/mattmacleod16-svg/freedomforge-max --skill hook-development-mattmacleod16-svg

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) components.

What problem does it solve?

Hooks provide event-driven automation for Claude Code plugins, enabling validation, policy enforcement, and context loading to streamline safe tool use.

Core Features & Use Cases

  • Validate tool calls before execution (PreToolUse)
  • React to tool results (PostToolUse)
  • Enforce completion standards (Stop, SubagentStop)
  • Load project context (SessionStart)
  • Automate workflows across the development lifecycle
  • Supports Prompt-Based and Command Hooks, plus plugin/settings formats

Quick Start

Create a new hook by editing SKILL.md and add corresponding scripts in scripts/, then restart Claude Code to load the updated hooks and test with claude --debug.

Frequently Asked Questions about hook-development

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate tool validation in Claude Code using event-driven hooks?

Event-driven Claude Code hooks automate tool validation by intercepting PreToolUse and PostToolUse events. You configure validation rules in SKILL.md, add corresponding scripts in the scripts/ directory, and restart Claude Code to load the updated hooks.

What is the difference between PreToolUse and PostToolUse hooks for plugin workflows?

PreToolUse hooks validate tool calls before execution to enforce policy, while PostToolUse hooks react to tool results after execution. Both event-driven hook types enable automation and context loading within Claude Code plugin workflows.

Can I use Claude Code hooks to load project context on SessionStart?

Yes, SessionStart hooks enable event-driven context loading when a Claude Code session begins. You define the hook in SKILL.md, place the loading scripts in scripts/, and restart Claude Code to apply the automated context injection.

What's the best way to enforce completion standards with SubagentStop and Stop hooks?

Stop and SubagentStop hooks enforce completion standards by intercepting session termination events in Claude Code. You implement validation scripts in the scripts/ directory, register them in SKILL.md, and restart to activate the event-driven policy enforcement.

Do I need to restart Claude Code for new plugin hooks to take effect?

Yes, you must restart Claude Code after editing SKILL.md and adding scripts to load updated hooks. You can then test the event-driven automation and validation behavior using the claude --debug command to ensure proper hook execution.

Claude Code hooks not working after editing SKILL.md, how do I debug them?

Debug Claude Code hooks by running claude --debug to inspect event-driven hook execution and validation errors. Ensure scripts are correctly placed in the scripts/ directory and restart Claude Code to load the updated plugin configuration.