hook-model-product-design

Community

Design habit-forming products with Hook Model

Authorkotarosan-dev
Version1.0.0
Installs0

System Documentation

What problem does it solve?

This skill helps product teams design and evaluate habit-forming product experiences by applying the Hook Model's four-stage cycle (Trigger → Action → Variable Reward → Investment) to increase user engagement and retention while surfacing ethical considerations.

Core Features & Use Cases

  • Trigger Mapping: Identify and categorize external and internal triggers that prompt user behavior.
  • Action Simplification Audit: Apply BJ Fogg's B = M × A × T framework to reduce friction for core user actions.
  • Variable Reward & Investment Design: Propose reward types (tribe, hunt, self) and post-reward investment touchpoints that seed future loops.
  • Use Case: Product managers can run a Habit Test for a new onboarding flow to produce prioritized UX changes and A/B test hypotheses that improve day-1 and day-7 retention.

Quick Start

Ask the skill to map internal triggers, simplify the core action flow, design at least two variable reward variants, and list three investment touchpoints for your product idea.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: hook-model-product-design
Download link: https://github.com/kotarosan-dev/02_rd/archive/main.zip#hook-model-product-design

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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