hook-model-product-design
CommunityDesign habit-forming products with Hook Model
Authorkotarosan-dev
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This skill helps product teams design and evaluate habit-forming product experiences by applying the Hook Model's four-stage cycle (Trigger → Action → Variable Reward → Investment) to increase user engagement and retention while surfacing ethical considerations.
Core Features & Use Cases
- Trigger Mapping: Identify and categorize external and internal triggers that prompt user behavior.
- Action Simplification Audit: Apply BJ Fogg's B = M × A × T framework to reduce friction for core user actions.
- Variable Reward & Investment Design: Propose reward types (tribe, hunt, self) and post-reward investment touchpoints that seed future loops.
- Use Case: Product managers can run a Habit Test for a new onboarding flow to produce prioritized UX changes and A/B test hypotheses that improve day-1 and day-7 retention.
Quick Start
Ask the skill to map internal triggers, simplify the core action flow, design at least two variable reward variants, and list three investment touchpoints for your product idea.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: hook-model-product-design Download link: https://github.com/kotarosan-dev/02_rd/archive/main.zip#hook-model-product-design Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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