hooked-ux

Designs habit-forming product loops using the Hook Model's four-phase framework.

Updated Jul 8, 2026
One-click install
npx skills add https://github.com/HafidJoss/Lummy --skill hooked-ux-hafidjoss
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: hooked-ux
Source: https://github.com/HafidJoss/Lummy/tree/main/agent/skills/hooked-ux
Command: npx skills add https://github.com/HafidJoss/Lummy --skill hooked-ux-hafidjoss

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve? Product teams struggle to understand why users sign up but never return. This Skill provides a structured framework for diagnosing weak engagement loops and designing habit-forming product mechanics grounded in the Hook Model (Trigger, Action, Variable Reward, Investment). ## Core Features & Use Cases - Hook Loop Audit: Score any product feature against the four phases with a 10-point diagnostic and identify exactly which phase is broken. - Ethics Evaluation: Apply the Manipulation Matrix to classify your product as Facilitator, Peddler, Entertainer, or Dealer, with an ethics gate that caps scores for extractive designs. - Habit Testing: Measure habit formation using the 5% habitual-user rule, cohort analysis, and Habit Path identification. - Use Case: A PM notices retention drops after week one. Use this Skill to audit the onboarding loop, discover the reward is predictable and investment is requested too early, then redesign the sequence with variable rewards and post-reward investment prompts. ## Quick Start Audit my product's onboarding flow using the Hook Model and tell me which phase is weakest and how to fix it.

Frequently Asked Questions about hooked-ux

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a habit-forming product loop?

Map your product through the four Hook Model phases: identify the internal emotional trigger, make the core action dead simple, deliver a variable reward across tribe, hunt, or self types, and prompt investment that loads the next trigger. Score each phase to find weak points.

How to measure whether users have formed a habit with my product?

Apply the 5% rule: a habit exists when at least 5% of active users show unprompted, frequent usage. Identify habitual users through cohort analysis, map their Habit Path of key actions, and interview them to find the internal trigger driving use.

What is the difference between internal and external triggers?

External triggers are environmental cues like notifications and emails that tell users what to do. Internal triggers are emotions like boredom, loneliness, or FOMO that prompt unprompted usage. The goal is migrating users from external to internal triggers within about 30 days.

When should I not use the Hook Model?

Avoid it when the product does not genuinely improve lives, targets vulnerable populations like children or addiction-prone users, depends on user regret for revenue, or when engagement conflicts with user wellbeing. The Manipulation Matrix flags these as Dealer territory.

Why do users stop engaging after the novelty wears off?

Predictable rewards cause dopamine habituation, so engagement drops once novelty fades. Fix this by adding variability across tribe, hunt, and self reward types, and ensure investment loads the next trigger so each cycle strengthens the loop.