What problem does it solve? Authoring motion for HyperFrames video compositions requires choosing the right animation patterns, runtime APIs, and scene choreography while respecting a strict deterministic, seek-safe rendering contract — this Skill consolidates all of that motion knowledge in one place. ## Core Features & Use Cases - Atomic motion rules: Pick and compose 2-4 reusable GSAP recipes (kinetic typography, camera flights, cursor choreography, particle bursts, SVG path drawing) on a single paused timeline. - Scene blueprints and transitions: Instantiate 22 time-coded multi-phase shot templates (kinetic-type-beats, cursor-ui-demo, prompt-type-submit-generate) mapped to storyboard roles like Hook, Key_Feature, and CTA. - Runtime adapters: Look up API guidance for GSAP, Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, and TypeGPU/WebGPU, plus 24 named text-animation effects. - Choreography auditing: Run the animation-map script to analyze a composition's timelines for dead zones, stagger consistency, and lifecycle warnings. - Use Case: When building a product-launch video frame, select the blueprint matching the frame's role, load its recipe, and compose the cited atomic rules into a deterministic paused GSAP timeline. ## Quick Start Ask the agent to animate a HyperFrames scene by picking rules from the rules index or loading a blueprint matching the frame's storyboard role.