What problem does it solve? Authoring motion for HyperFrames video compositions requires choreography that is seek-safe, deterministic, and renderable frame-by-frame; this Skill provides the complete animation knowledge base so every scene follows that contract without reinventing motion patterns. ## Core Features & Use Cases - Atomic motion rules: 40+ composable GSAP recipes (kinetic typography, camera flights, cursor choreography, particle bursts, SVG path drawing) that run on a single paused timeline and can be mixed 2-4 per scene. - Scene blueprints and transitions: 22 time-coded multi-phase shot templates (brand reveals, prompt-submit-generate demos, data-viz count-ups) mapped to storyboard roles like Hook, Key_Feature, and CTA. - Seven runtime adapters: API references for GSAP, Lottie, Three.js, Anime.js, CSS keyframes, Web Animations API, and TypeGPU/WebGPU, all registered for unified seeking. - Choreography auditing: an animation-map script that enumerates timelines, samples bounding boxes, and flags dead zones or lifecycle issues in an existing composition. - Use Case: When building a product-launch video scene, pick the prompt-type-submit-generate blueprint, compose it from discrete-text-sequence and spring-pop-entrance rules, then audit the result with the animation-map script. ## Quick Start Ask the agent to animate a HyperFrames scene using two or three rules from the rules index composed on a single paused GSAP timeline.