hytale-player-death-event

Detect player death events in Hytale plugins via DeathSystems.OnDeathSystem.

Updated Jan 21, 2026
One-click install
npx skills add https://github.com/xDinkyx/Hytale-Colonies-Plugin --skill hytale-player-death-event-xdinkyx
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: hytale-player-death-event
Source: https://github.com/xDinkyx/Hytale-Colonies-Plugin/tree/main/.github/skills/hytale-player-death-event
Command: npx skills add https://github.com/xDinkyx/Hytale-Colonies-Plugin --skill hytale-player-death-event-xdinkyx

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides a structured way to detect, process, and react to player death events within Hytale plugins, enabling custom game logic for respawning, kill feeds, and death-related effects.

Core Features & Use Cases

  • Player Death Detection: Utilizes the DeathSystems.OnDeathSystem to trigger logic when a player dies.
  • Death Information Retrieval: Accesses details about the death, including the cause and damage amount.
  • Customizable Reactions: Allows for broadcasting death messages, implementing respawn mechanics, or triggering other game events.
  • Use Case: Implement a "kill feed" system that announces player deaths in chat, or create a system that applies a debuff to a player upon respawning.

Quick Start

Create a Java class that extends DeathSystems.OnDeathSystem and register it in your plugin's start method to handle player deaths.

Frequently Asked Questions about hytale-player-death-event

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I detect and handle player death events in a Hytale plugin?

To detect player death events in a Hytale plugin, extend the ECS `DeathSystems.OnDeathSystem` class and register the system within the plugin's start method to trigger custom logic upon death.

Can I retrieve the damage amount and death cause when a player dies in Hytale?

Yes, handling player death in Hytale allows retrieval of death information, providing direct access to the specific death cause and damage amount details for custom processing.

How do I create a custom kill feed or broadcast death messages in Hytale?

You can build a kill feed and broadcast death messages in Hytale by utilizing the `DeathSystems.OnDeathSystem` to detect player deaths and trigger custom chat announcement logic.

How do I implement custom respawn logic for dead players in Hytale?

Implement custom respawn logic in Hytale by extending `DeathSystems.OnDeathSystem` to handle player death detection and build specific respawn mechanics or apply debuffs upon respawn.

Do I need specific dependencies to use the Hytale death event system?

No specific dependencies are required to use the Hytale death event system; the mechanism relies solely on extending the ECS `DeathSystems.OnDeathSystem` within your plugin environment.

What is the ECS death system used for in Hytale plugin development?

The ECS death system in Hytale provides a structured way to process player death events, enabling custom game logic for respawning, kill feeds, and applying death-related effects.