hytale-teleporting-players

Teleport Hytale players using Teleport components and Transform data.

Updated Jan 21, 2026
One-click install
npx skills add https://github.com/xDinkyx/Hytale-Colonies-Plugin --skill hytale-teleporting-players-xdinkyx
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: hytale-teleporting-players
Source: https://github.com/xDinkyx/Hytale-Colonies-Plugin/tree/main/.github/skills/hytale-teleporting-players
Command: npx skills add https://github.com/xDinkyx/Hytale-Colonies-Plugin --skill hytale-teleporting-players-xdinkyx

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill provides the necessary tools and documentation to enable the teleportation of players within Hytale plugins, allowing for dynamic movement and world transitions.

Core Features & Use Cases

  • Player Teleportation: Move players to specific coordinates within the same world or to different worlds.
  • Rotation Control: Set the player's facing direction upon teleportation.
  • Use Case: Implementing a command that teleports a player to a designated spawn point or a different game world.

Quick Start

Use the hytale-teleporting-players skill to teleport the player to world 'world_name' at coordinates 100, 64, 200.

Frequently Asked Questions about hytale-teleporting-players

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I teleport players to specific coordinates in a Hytale plugin?

To teleport players in Hytale, you utilize the Teleport component and Transform data to move them to specific coordinates. This requires ECS components and the world execution context to ensure reliable operation during transit.

Can I change a player's world and rotation simultaneously during teleportation in Hytale?

Yes, player teleportation in Hytale supports changing the player's world and setting their rotation simultaneously. The skill manipulates Transform data to define both the target destination and the desired facing direction.

Do I need an ECS world execution context to teleport players in Hytale?

Yes, you need ECS components and a valid world execution context to teleport players reliably. The teleportation logic depends on these underlying systems to correctly apply Transform data and execute world transitions.

What is the best way to implement a spawn point command using Hytale ECS?

The best way to implement a spawn point command is by using the Hytale teleportation skill to move players to designated coordinates. It leverages ECS components to manipulate Transform data and execute reliable player movement.

Why does player teleportation fail to apply in my Hytale plugin?

Player teleportation fails when the required ECS components or the world execution context are missing. Reliable operation depends on utilizing the Teleport component and Transform data within the correct ECS environment.

When do I need to use Transform data for player movement in Hytale?

You need Transform data for player movement when executing teleportation across different worlds or coordinates. It provides the necessary positional and rotational values required by the Teleport component to relocate players.