identification
CommunityMaster object IDs and descriptions in Oxidus.
Authorgesslar
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Understand and standardize how objects are named, identified, and described in Oxidus, ensuring consistent ID generation, adjective handling, and look-command behavior across the game world.
Core Features & Use Cases
- ID System: manage IDs, adjectives, pluralization, and parse_command integration for flexible targeting.
- Description System: coordinate short/long descriptions and extra descriptions to enrich object presentation.
- Use Case: ensure a sword can be referenced as "sword", "red sword", or "sharp blade" and display dynamic text when viewed.
Quick Start
Create a basic object with IDs and descriptions, then verify identity matching and look output.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: identification Download link: https://github.com/gesslar/oxidus-mudlib/archive/main.zip#identification Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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