image-orchestrate

Orchestrate AI image generation for GodBlade game assets with gpt-image-1 and nano-banana fallback.

Updated Jun 3, 2026
One-click install
npx skills add https://github.com/moongci38-oss/forge-plugins --skill image-orchestrate
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: image-orchestrate
Source: https://github.com/moongci38-oss/forge-plugins/tree/main/forge-design/skills/image-orchestrate
Command: npx skills add https://github.com/moongci38-oss/forge-plugins --skill image-orchestrate

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

The image-orchestrate skill addresses the challenge of creating and managing high-quality GodBlade game images efficiently using AI.

Core Features & Use Cases

  • AI Image Generation: Automates the creation of GodBlade game asset images with support for various categories (characters, monsters, UI, backgrounds, effects).
  • Multi-Stage Workflow: Integrates multiple scripts for orchestration, primary image generation with gpt-image-1, fallback with nano-banana, and quality checking.
  • Asset Management: Provides a structured directory for storing and organizing generated images, facilitating easy access and integration into the game assets.

Quick Start

To generate an image for a new character, run the following command:

/image-orchestrate character warrior-01 "armored warrior, sword raised"

Frequently Asked Questions about image-orchestrate

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate AI image generation for game assets?

Automating AI image generation for game assets entails orchestrating gpt-image-1 for primary creation with nano-banana as a fallback. This workflow supports generating various categories like characters, monsters, UI, backgrounds, and effects, while applying automated quality checks to the output.

How does image orchestration handle generation failures or low-quality outputs?

Image orchestration handles generation failures by executing nano-banana as a fallback when the primary gpt-image-1 generation encounters issues. It also incorporates automated quality checks to ensure the final AI-generated images meet the required standards before path-safe storage.

Can I generate specific GodBlade game categories like characters and backgrounds?

You can generate specific GodBlade game categories including characters, monsters, UI, backgrounds, and effects. The orchestration workflow structures these generated images into a dedicated directory using path-safe storage for easy access and asset management.

Do I need environment variables to manage AI-generated game images?

You need the environment variables ORCH_TOKEN and ASSETS_ROOT to manage AI-generated game images effectively. ORCH_TOKEN handles authentication for the generation APIs, while ASSETS_ROOT defines the root directory for the path-safe storage of your generated assets.

What's the best way to organize generated game character assets?

The best way to organize generated game character assets is using a structured directory provided by the orchestration workflow. It applies path-safe storage to the AI-generated images, facilitating straightforward access and seamless integration into your existing game assets.

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