implement-game
OfficialFrom architecture to code with strict TDD
Authorpunkfuncgames
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Translates a completed architecture document into production-ready Unity modules by enforcing a strict test-driven development workflow and MCP integration, ensuring architectural intent is faithfully realized in code.
Core Features & Use Cases
- End-to-end pipeline: architecture doc -> data models, services, tests, views, and installers within Unity.
- Test-first implementation: write tests before code to drive design and verify behavior against the architecture.
- MCP-integrated workflow: coordinates with the MCP bridge to create scenes, installers, and assets according to the plan.
- Validation and guardrails: enforces coding standards, file structure, and buildable unit modules for scalable game development.
Quick Start
Open Claude Code and run /implement-game after placing the architecture document at docs/plans/{game-name}-architecture.md.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: implement-game Download link: https://github.com/punkfuncgames/tetris-clone/archive/main.zip#implement-game Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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