indie-game-business
CommunityAnalyze indie game business feasibility with UrhoX Lua.
Software Engineering#business analysis#indie game#revenue projection#cost modeling#financial dashboard
Authorhaitao2016
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill helps indie game developers assess the commercial viability of their projects by providing tools for cost modeling, revenue projection, and business dashboard visualization.
Core Features & Use Cases
- Cost Modeling: Calculate cost structures including one-time and recurring expenses, platform cuts, and net revenue per unit.
- Revenue Prediction: Forecast sales scenarios with悲观/现实/乐观 growth rates and calculate break-even points.
- Visualization Dashboard: Integrate with UrhoX to display KPIs, multi-line revenue graphs, and break-even timelines for at-a-glance insights.
- Use Case: For an indie game, use the Skill to model different monetization strategies and predict the financial performance under various scenarios.
Quick Start
Start the indie-game-business skill and provide the necessary cost and pricing parameters for your game project.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: indie-game-business Download link: https://github.com/haitao2016/--Skill/archive/main.zip#indie-game-business Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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