ios-animate
CommunityMake SwiftUI screens feel physical and alive
AuthorElvinOuyang
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Static, abrupt, or joyless iOS/SwiftUI interactions make apps feel unresponsive and harder to understand, even when the underlying functionality is correct.
Core Features & Use Cases
- Animation strategy that improves usability: Identifies missing feedback, jarring transitions, unclear element relationships, and opportunities to guide attention so motion has a clear purpose.
- SwiftUI-first motion implementation: Uses spring-based timing tiers, matched geometry, symbol effects, content transitions, and gesture-driven animation to make interfaces feel responsive.
- Haptics and accessibility-aware motion: Adds sensory feedback only at key moments and respects Reduce Motion to avoid discomfort.
Quick Start
Apply ios-animate to the provided SwiftUI feature and update it with purposeful spring animations, matching geometry for spatial continuity, and haptics on meaningful state changes while honoring accessibility reduce motion.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ios-animate Download link: https://github.com/ElvinOuyang/claude-skill-collection/archive/main.zip#ios-animate Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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