ios-app-assets

Generate iOS app visual assets with Nanobanana and resize for @1x, @2x, and @3x scales.

299|16|Updated Feb 19, 2026
One-click install
npx skills add https://github.com/vabole/apple-skills --skill ios-app-assets
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ios-app-assets
Source: https://github.com/vabole/apple-skills/tree/main/skills/ios-app-assets
Command: npx skills add https://github.com/vabole/apple-skills --skill ios-app-assets

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Generating cohesive iOS app visuals can be time-consuming and requires consistent assets across icons, illustrations, backgrounds, and sprites. This Skill guides asset generation and post-processing to accelerate design and production.

Core Features & Use Cases

  • Opaque assets: illustrations and backgrounds generated directly for in-app visuals.
  • Transparent assets: UI icons and sprites produced with a background removal workflow.
  • Resizing for iOS scales: prepares assets for @1x, @2x, and @3x sizes for tab bars, toolbars, navigation, and touch targets.
  • Use Case: Designers prototyping onboarding screens or UI kits can generate a full asset pack in one go.

Quick Start

Ask the skill to generate a complete set of iOS app visuals for a purple onboarding theme.

Frequently Asked Questions about ios-app-assets

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I generate iOS app assets like UI icons and sprites with transparent backgrounds?

To generate transparent iOS app assets like UI icons and sprites, you use a background removal workflow within the asset generation process. This prepares the assets for direct use in tab bars, toolbars, and navigation elements.

Can I automatically resize generated iOS illustrations for @1x, @2x, and @3x scales?

Yes, the asset generation workflow includes resizing for iOS scales, automatically preparing your generated illustrations and icons for @1x, @2x, and @3x sizes to match standard iOS app design specifications.

What is the best way to create a cohesive set of onboarding screen visuals for an iOS app?

The best way to create cohesive iOS onboarding visuals is to generate a complete asset pack in one go, producing matching opaque illustrations and backgrounds directly through guided asset generation.

Do I need background removal for all generated iOS app visuals?

No, background removal is only required for transparent assets like UI icons and sprites. Opaque assets such as illustrations and backgrounds are generated directly without needing the background removal step.

Does this asset generation workflow support game interface sprites and toolbars?

Yes, the workflow explicitly supports generating sprites for game interfaces alongside UI icons, illustrations, and backgrounds for tab bars, toolbars, navigation, and touch targets across iOS apps.

What are the limitations when generating iOS app visuals with Nanobanana tooling?

The workflow relies on Nanobanana tooling for asset generation and post-processing, meaning output consistency is tied to those tools and requires manual integration of the resized @1x, @2x, and @3x asset scales into your project.