ios-optimizer

Validate and optimize XO_OX audio plugins for iOS AUv3 deployment.

Updated Mar 14, 2026
One-click install
npx skills add https://github.com/BertCalm/xo-ox-claude-config --skill ios-optimizer
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ios-optimizer
Source: https://github.com/BertCalm/xo-ox-claude-config/tree/main/skills/ios-optimizer
Command: npx skills add https://github.com/BertCalm/xo-ox-claude-config --skill ios-optimizer

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill addresses the unique challenges of deploying audio plugins on iOS, ensuring quality assurance, performance optimization, and compatibility with mobile environments like AUv3, Audiobus, AUM, and GarageBand.

Core Features & Use Cases

  • iOS Compatibility Validation: Checks for memory constraints, AUv3 sandboxing, and host-specific requirements.
  • Performance Optimization: Audits CPU usage and memory footprint against iOS targets.
  • Use Case: Before releasing an XO_OX plugin on the App Store, use this Skill to perform a comprehensive audit, identifying and fixing potential issues related to memory leaks, state management, and background audio performance on iPads and iPhones.

Quick Start

Run the full iOS audit checklist for the current engine.

Frequently Asked Questions about ios-optimizer

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I optimize audio plugins for iOS AUv3 compatibility?

Audio plugin iOS optimization involves auditing CPU usage, managing memory footprints against mobile targets, and resolving AUv3 sandboxing issues to ensure stable host interactions in environments like GarageBand and AUM.

What are common iOS audio plugin performance constraints in mobile DAWs?

iOS audio plugin performance constraints involve strict CPU usage limits, tight memory footprint targets, and AUv3 sandboxing restrictions that affect state management and background audio behavior in mobile DAWs.

How do I validate my audio plugin for AUv3 sandboxing and background audio?

Validating audio plugins for AUv3 sandboxing and background audio requires checking state management and memory leaks against iOS targets, ensuring stable performance during background execution on iPads and iPhones.

Does my audio plugin need specific memory management for GarageBand and AUM?

Deploying audio plugins in GarageBand and AUM requires specific memory management to meet iOS footprint targets, address AUv3 sandboxing limits, and prevent crashes during host interactions.

What is the best way to audit an audio plugin before App Store release?

The best way to audit an audio plugin before App Store release is running a comprehensive iOS checklist that identifies memory leaks, validates AUv3 compatibility, and checks CPU usage against mobile platform constraints.

Why does my audio plugin exceed CPU usage limits on iPhone?

Audio plugins exceed CPU usage limits on iPhone when not optimized against iOS-specific performance targets, causing spikes during DAW host interactions, background audio processing, or state management operations.