isometric-rolling-cube

Community

Animate an isometric cube roll across a grid.

Authorsimon-tanna
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Rolling isometric cubes are complex to implement consistently across CSS and Three.js, requiring careful pivot handling, boundary logic, and state management to avoid drift.

Core Features & Use Cases

  • CSS Phase 1 cube construction and isometric projection with deterministic roll resets.
  • Phase 2 Three.js pivot-based rotation using Object3D to rotate around the rolling edge.
  • GSAP-driven per-roll animation with onComplete cleanup, grid snapping, and directional bias.
  • Boundary enforcement and cursor-driven direction hints for interactive demos.
  • Reparenting workflow guidance to ensure stable world-space positioning across phases.

Quick Start

Invoke the isometric-rolling-cube skill with the topic 'pivot' to start a Phase 1 CSS cube rolling sequence.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: isometric-rolling-cube
Download link: https://github.com/simon-tanna/lll-animation-plugin/archive/main.zip#isometric-rolling-cube

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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