ivx-3d-character-pipeline

Official

AI-driven 3D characters for games, rigged and ready.

Authorintelli-verse-x
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Creating production-ready 3D game characters manually is time-consuming and requires expertise in modeling, rigging, and animation; this Skill automates the entire process from text prompts or images to exportable assets.

Core Features & Use Cases

  • Full Pipeline Generation: Produces meshes, skeletons, animations, and blend shapes with schema validation for IntelliVerseX SDK.
  • Multi-Mode Output: Supports 3D-only (GLB/FBX), hybrid (with 2D sprites), or 2D-only modes for various game needs.
  • Engine Compatibility: Outputs tailored for Unity, Unreal, Godot, and Roblox, including LODs and platform optimizations.
  • Use Case: For an RPG game, input a description like "armored knight with glowing sword" to generate a rigged model with idle, walk, attack animations, and export directly to your engine.

Quick Start

Generate a 3D rigged character of an armored knight using the hybrid mode for my Unity game project.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ivx-3d-character-pipeline
Download link: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/archive/main.zip#ivx-3d-character-pipeline

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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