ivx-3d-character-pipeline
OfficialAI-driven 3D characters for games, rigged and ready.
Design & Creative#game assets#animation#mesh generation#rigging#3d character#fbx export#blender rendering
Authorintelli-verse-x
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Creating production-ready 3D game characters manually is time-consuming and requires expertise in modeling, rigging, and animation; this Skill automates the entire process from text prompts or images to exportable assets.
Core Features & Use Cases
- Full Pipeline Generation: Produces meshes, skeletons, animations, and blend shapes with schema validation for IntelliVerseX SDK.
- Multi-Mode Output: Supports 3D-only (GLB/FBX), hybrid (with 2D sprites), or 2D-only modes for various game needs.
- Engine Compatibility: Outputs tailored for Unity, Unreal, Godot, and Roblox, including LODs and platform optimizations.
- Use Case: For an RPG game, input a description like "armored knight with glowing sword" to generate a rigged model with idle, walk, attack animations, and export directly to your engine.
Quick Start
Generate a 3D rigged character of an armored knight using the hybrid mode for my Unity game project.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ivx-3d-character-pipeline Download link: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/archive/main.zip#ivx-3d-character-pipeline Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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