ivx-economy-simulator

Official

Simulate and balance game economies instantly.

Authorintelli-verse-x
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Designing, testing, and maintaining a balanced virtual economy is complex and time‑consuming, often leading to inflation, player churn, or unfair monetization.

Core Features & Use Cases

  • Model currency sources and sinks to visualize net flow and detect inflation risk.
  • Run Monte Carlo simulations for 90‑day, multi‑thousand‑player scenarios to forecast balances, Gini coefficient, and inflation rates.
  • Design reward curves with customizable growth functions for progressive leveling systems.
  • Optimize store pricing through A/B testing and elasticity analysis.
  • Monitor live economy health in real time, with alerts for inflation, deflation, and imbalance.
  • Deploy simulated configurations directly to Hiro economy settings and integrate with Satori analytics across Unity, Unreal, Godot, and web platforms.

Quick Start

Use the ivx-economy-simulator skill to run a 90‑day Monte Carlo simulation for a 1,000‑player economy and retrieve the Gini coefficient.

Dependency Matrix

Required Modules

None required

Components

Standard package

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: ivx-economy-simulator
Download link: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/archive/main.zip#ivx-economy-simulator

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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