ivx-economy-simulator
OfficialSimulate and balance game economies instantly.
Authorintelli-verse-x
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Designing, testing, and maintaining a balanced virtual economy is complex and time‑consuming, often leading to inflation, player churn, or unfair monetization.
Core Features & Use Cases
- Model currency sources and sinks to visualize net flow and detect inflation risk.
- Run Monte Carlo simulations for 90‑day, multi‑thousand‑player scenarios to forecast balances, Gini coefficient, and inflation rates.
- Design reward curves with customizable growth functions for progressive leveling systems.
- Optimize store pricing through A/B testing and elasticity analysis.
- Monitor live economy health in real time, with alerts for inflation, deflation, and imbalance.
- Deploy simulated configurations directly to Hiro economy settings and integrate with Satori analytics across Unity, Unreal, Godot, and web platforms.
Quick Start
Use the ivx-economy-simulator skill to run a 90‑day Monte Carlo simulation for a 1,000‑player economy and retrieve the Gini coefficient.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: ivx-economy-simulator Download link: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/archive/main.zip#ivx-economy-simulator Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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