ivx-monetization

Configure ads, IAPs, and offerwalls for Unity, WebGL, VR, and console projects.

1|4|Updated Jan 12, 2026
One-click install
npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-monetization
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ivx-monetization
Source: https://github.com/intelli-verse-x/Intelli-verse-X-SDK/tree/main/.cursor/skills/ivx-monetization
Command: npx skills add https://github.com/intelli-verse-x/Intelli-verse-X-SDK --skill ivx-monetization

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill centralizes and automates monetization setup for IntelliVerseX games so teams can quickly integrate ads, in-app purchases, and offerwalls without manual wiring across platforms and providers.

Core Features & Use Cases

  • Multi-provider Ads Integration: Configure LevelPlay, Appodeal, and AdMob with App Keys and ad unit IDs and manage waterfall priorities.
  • Offerwalls & IAP Management: Set up Pubscale/Xsolla offerwalls and define consumable, non-consumable, and subscription products via IVXIAPConfig.
  • Server-side Validation & Flow Control: Wire reward callbacks and validate rewarded ads and receipts through Nakama RPCs, plus platform-specific guidance for VR, console, and WebGL.
  • Use Case: Quickly monetize a casual mobile game by enabling rewarded video, adding AdMob banners for menus, and defining a coins IAP with server-side receipt validation.

Quick Start

Monetize my casual puzzle game by configuring LevelPlay rewarded ads, AdMob banners, and an IAP coins pack with server-side validation.

Frequently Asked Questions about ivx-monetization

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I configure Unity monetization for ads, IAPs, and offerwalls across multiple platforms?

Configure Unity monetization by setting provider keys, ad unit IDs, and IAP product definitions using IVXAdsConfig and IVXIAPConfig ScriptableObjects. This centralizes setup for ads, IAPs, and offerwalls across Unity, WebGL, VR, and console projects.

Can I integrate LevelPlay, Appodeal, and AdMob ad networks in the same Unity project?

Yes, you can integrate LevelPlay, Appodeal, and AdMob in the same Unity project. Configure each provider with its App Keys and ad unit IDs, and manage waterfall priorities to control ad network mediation effectively.

How do I set up server-side validation for Unity IAP receipts and rewarded ads?

Set up server-side validation for Unity IAP receipts and rewarded ads by wiring reward callbacks and validating them through Nakama RPCs. This ensures secure transaction verification before granting consumable or non-consumable products.

Does this monetization setup support offerwalls and subscriptions for WebGL and VR games?

Yes, this monetization setup supports offerwalls and subscriptions for WebGL and VR games. You can configure Pubscale and Xsolla offerwalls, define subscription products, and apply platform-specific guidance for these environments.

What is the best way to define in-app purchase products like consumables and subscriptions in Unity?

The best way to define in-app purchase products in Unity is via IVXIAPConfig ScriptableObjects. This method lets you systematically define and manage consumable, non-consumable, and subscription product definitions.