ksa

Provide modding information and game API access for Kitten Space Agency.

13|1|Updated Jun 12, 2026
One-click install
npx skills add https://github.com/meow-sci/gatOS --skill ksa
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: ksa
Source: https://github.com/meow-sci/gatOS/tree/main/.claude/skills/ksa
Command: npx skills add https://github.com/meow-sci/gatOS --skill ksa

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) components.

What problem does it solve?

This Skill provides developers with a comprehensive set of tools for modding and developing for the Kitten Space Agency game, offering insights into game code, mod structure, and development best practices.

Core Features & Use Cases

  • Modding Information: Detailed guidance on mod structure, StarMap attributes, and lifecycle hooks.
  • Game API Access: Insights into vehicle physics, parts, lighting, and camera controls.
  • Development Tools: Resources for debugging, asset creation, and mod integration.
  • Use Case: Imagine you are creating a mod for Kitten Space Agency to enhance the vehicle physics simulation. This Skill will provide you with the necessary information on how to access vehicle physics data and apply patches to modify the behavior.

Quick Start

Load your KSA mod project and refer to the skill's documentation for detailed information on modding techniques and best practices.

Frequently Asked Questions about ksa

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I create a mod for Kitten Space Agency using C# and Harmony?

Modding Kitten Space Agency requires structuring your C# project and applying Harmony patches to inject custom behaviors. You must utilize lifecycle hooks and follow mod structure guidelines to access and modify game code effectively.

What game API data is available for Kitten Space Agency modding?

Kitten Space Agency modding provides API access to vehicle physics, parts, lighting, and camera controls. These endpoints allow developers to read simulation data and modify behaviors for custom vehicles and visual effects.

Do I need C# experience to develop Kitten Space Agency mods?

Yes, developing Kitten Space Agency mods requires familiarity with C# and modding frameworks like Harmony. This prerequisite knowledge is essential for understanding game code access, applying patches, and following development best practices.

How does mod structure work when integrating custom assets into Kitten Space Agency?

Kitten Space Agency mod structure relies on specific lifecycle hooks and StarMap attributes to integrate custom assets. Following these structural guidelines ensures your additions load correctly and interact predictably with the base game simulation.

What is the best way to debug a Kitten Space Agency mod?

The best way to debug a Kitten Space Agency mod is to use the provided development tools and references. These resources offer detailed guidance on identifying issues within your C# code and ensuring proper mod integration.