launch-checklist

Generate a launch readiness checklist with Go/No-Go decisions and dry-run simulations.

33|8|Updated Mar 26, 2026
One-click install
npx skills add https://github.com/TraftG/opencode-game-studio --skill launch-checklist-traftg
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: launch-checklist
Source: https://github.com/TraftG/opencode-game-studio/tree/main/.opencode/skills/launch-checklist
Command: npx skills add https://github.com/TraftG/opencode-game-studio --skill launch-checklist-traftg

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Consolidates scattered launch readiness activities into a single auditable process, reducing gaps and last-minute blockers before a major release.

Core Features & Use Cases

  • End-to-end launch readiness validation across code health, content readiness, store readiness, marketing, and operational plans.
  • Generates a structured launch checklist with sign-off readiness and a Go/No-Go decision workflow for complex launches.
  • Use case: a studio can dry-run a launch to surface blockers, assign owners, and produce artifacts for release notes.

Quick Start

Invoke the launcher with a target launch date or dry-run to generate the complete launch readiness checklist.

Frequently Asked Questions about launch-checklist

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I automate a launch readiness checklist for a game studio?

You can automate a launch readiness checklist by invoking this process with a target launch date to validate code, content, store, marketing, and community workflows across all departments.

What is a cross-functional Go/No-Go decision workflow for release management?

A cross-functional Go/No-Go decision workflow enforces deterministic validation steps across departments and generates auditable status reports to formalize a final release decision.

Can I dry-run a game launch to surface blockers before release?

Yes, you can execute a dry-run simulation to surface launch blockers, assign task owners, and produce structured artifacts like release notes before the actual go-live date.

How do I consolidate scattered launch readiness activities into an auditable process?

Consolidating launch readiness activities involves structuring cross-department validations into deterministic steps, reducing gaps and last-minute blockers before a major release.

Does launch management work for complex releases requiring sign-off across multiple departments?

Yes, this launch management process generates a structured checklist with sign-off readiness specifically designed to handle complex releases across code, content, store, and marketing teams.

When do I need a formal launch readiness validation for my release?

You need a formal launch readiness validation when preparing for a major game release to ensure code health, content readiness, and operational plans meet cross-functional standards.