What problem does it solve?
This skill provides expert knowledge of Board display layout, coordinate systems, SVG import settings, and sprite sizing for the 1920×1080 Board hardware to help developers configure visuals and alignment.
Core Features & Use Cases
- Display Configuration: target display mapping, orthographic size, and world-space layout for the 1920×1080 board.
- SVG Import Settings: guidance to use PPU = 100 and appropriate texture size for world-to-texture alignment.
- LayoutConfig Reference: centralized constants in Assets/Scripts/Config/LayoutConfig.cs guiding all layout decisions.
- Grid Positioning & Coordinate Systems: conversions between grid indices and world coordinates, and orientation for Blue/Red play.
- Documentation & References: coordinate-systems.md, layout-config.md, svg-import-settings.md, and player-zones.md to support implementation.
Quick Start
Provide a target world size or texture size and let the skill compute the corresponding texture size, PPU, and grid layout constants.