lg-viz-architect

Design visualization experiences for Liquid Galaxy rigs using KML elements and multi-screen layouts.

1|1|Updated Feb 18, 2026
One-click install
npx skills add https://github.com/AshishYesale7/LGFlutterStarterKit --skill lg-viz-architect
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: lg-viz-architect
Source: https://github.com/AshishYesale7/LGFlutterStarterKit/tree/main/.agent/skills/lg-viz-architect
Command: npx skills add https://github.com/AshishYesale7/LGFlutterStarterKit --skill lg-viz-architect

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes references (resource) components.

What problem does it solve?

This Skill translates raw data into compelling visual narratives for multi-screen Liquid Galaxy rigs, defining what users see and how the camera moves to tell a data story.

Core Features & Use Cases

  • Experience Storyboarding: Designs a sequence of visual moments for the rig.
  • KML Element Mapping: Determines which KML elements (placemarks, tours, overlays) to use.
  • Multi-Screen Design: Optimizes content layout for center and peripheral screens.
  • Interaction Design: Maps user phone actions to rig responses.
  • Use Case: Designing a visualization for real-time earthquake data, where the skill defines how placemarks appear, how the camera dives to significant events, and how users interact via their phones.

Quick Start

Use the lg-viz-architect skill to design a visualization experience for the USGS earthquake API data.

Frequently Asked Questions about lg-viz-architect

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I design a visualization experience for a Liquid Galaxy rig?

To design a visualization experience for a Liquid Galaxy rig, you translate raw data sources into visual narratives by storyboarding moments, mapping KML elements, and defining camera movements to create an immersive data story across screens.

What is data storytelling on a 3D earth display?

Data storytelling on a 3D earth display translates raw data into compelling visual narratives using KML elements like placemarks and tours. It defines what users see and how the camera moves to highlight significant events.

How do I map KML elements for an immersive earthquake visualization?

Mapping KML elements for an immersive earthquake visualization involves determining which placemarks, tours, and overlays to use. You design a sequence of visual moments where the camera dives to significant events for real-time data storytelling.

Can I optimize multi-screen layouts for center and peripheral displays?

Yes, you can optimize multi-screen layouts for center and peripheral displays. The design process ensures content layout is specifically tailored for the unique geometry of multi-screen Liquid Galaxy rigs to maximize visual impact.

Does Liquid Galaxy visualization support phone-to-rig interaction models?

Yes, Liquid Galaxy visualization supports phone-to-rig interaction models. The design process explicitly maps user phone actions to rig responses, allowing users to interact with the 3D earth display via their mobile devices.

What are the performance constraints for KML best practices on Liquid Galaxy?

Adhering to KML best practices on Liquid Galaxy requires following performance constraints to ensure smooth visual narratives. The design limits excessive elements and optimizes camera movements to maintain immersive data storytelling performance.