lighting-environment

Configure point, spot, and directional lights in Decentraland scenes.

Updated Feb 26, 2026
One-click install
npx skills add https://github.com/dcl-regenesislabs/dcl-catalog --skill lighting-environment
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: lighting-environment
Source: https://github.com/dcl-regenesislabs/dcl-catalog/tree/main/.agents/skills/lighting-environment
Command: npx skills add https://github.com/dcl-regenesislabs/dcl-catalog --skill lighting-environment

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill allows creators to dynamically control lighting and environmental settings within Decentraland scenes, enabling atmospheric effects and visual customization.

Core Features & Use Cases

  • Dynamic Lighting: Add and configure point, spot, and directional lights with adjustable color, intensity, and range.
  • Shadows: Enable hard or soft shadows for realistic lighting effects.
  • Environment Control: Manage the day/night cycle by setting a fixed time or implementing a dynamic cycle.
  • Glow Effects: Use emissive materials to create self-illuminating objects.
  • Realm Detection: Identify the current realm information.
  • Use Case: Create a scene that transitions from day to night, with streetlights turning on and casting shadows as dusk settles.

Quick Start

Add a white point light to your scene at position (8, 3, 8) with an intensity of 300.

Frequently Asked Questions about lighting-environment

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I add dynamic lighting to a Decentraland scene?

To add dynamic lighting to a Decentraland scene, you can configure point, spot, or directional lights with adjustable color, intensity, and range properties. This allows you to create atmospheric effects by placing lights at specific coordinates.

Can I create a day to night cycle using a skybox in Decentraland?

Yes, you can create a day to night cycle in Decentraland by integrating SkyboxTime settings. This allows you to either set a fixed time of day or implement a dynamic, transitioning cycle within your scene environment.

How do shadows and emissive materials work in Decentraland environments?

Shadows in Decentraland environments can be set to hard or soft for realistic light casting, while emissive materials create self-illuminated objects for glow effects. Both properties are configurable to enhance scene visual depth.

What is realm detection and how does it affect scene lighting?

Realm detection identifies the current realm information within your Decentraland scene. By detecting the realm, you can conditionally adjust environment settings and lighting configurations to match specific server contexts.

Are there limitations when configuring spot lights and point lights in Decentraland?

When configuring spot and point lights in Decentraland, you must manually set properties like intensity and range to achieve the desired effect. Incorrect intensity values can lead to overly dark or blown-out lighting, requiring careful parameter tuning.