liquid-glass-design

Implement Apple iOS 26 Liquid Glass effects with blur, reflection, and morphing across SwiftUI, UIKit, and WidgetKit.

2|Updated Apr 14, 2026
One-click install
npx skills add https://github.com/klu-dev/porting-ecc-to-vscode --skill liquid-glass-design-klu-dev
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: liquid-glass-design
Source: https://github.com/klu-dev/porting-ecc-to-vscode/tree/main/.github/skills/liquid-glass-design
Command: npx skills add https://github.com/klu-dev/porting-ecc-to-vscode --skill liquid-glass-design-klu-dev

SYSTEM DOCUMENTATION & REQUIREMENTS

💡 This Skill includes scripts (resource) and references (resource) and assets (resource) components.

What problem does it solve?

This Skill provides tools for implementing Apple's Liquid Glass design system across various iOS UI frameworks, allowing developers to add dynamic, interactive glass effects to their applications.

Core Features & Use Cases

  • Dynamic Effects: Add blur, reflection, and interactive morphing effects.
  • Framework Support: Integration with SwiftUI, UIKit, and WidgetKit.
  • Use Case: For a developer looking to create a modern iOS app that uses the Liquid Glass design language to achieve an engaging and interactive user experience.

Quick Start

To apply a Liquid Glass effect to a SwiftUI view, use the glassEffect modifier: .glassEffect()

Frequently Asked Questions about liquid-glass-design

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement the iOS 26 Liquid Glass design system in SwiftUI?

To implement the iOS 26 Liquid Glass design system in SwiftUI, you apply the built-in .glassEffect() modifier to your views. This adds dynamic blur, reflection, and interactive morphing effects consistent with Apple's design philosophy.

Can I add interactive morphing glass effects to existing UIKit views?

Yes, you can add interactive morphing glass effects to existing UIKit views. The implementation supports UIKit integration, allowing you to apply dynamic blur and reflection effects to legacy iOS interfaces.

Does the Liquid Glass design system support WidgetKit extensions?

Yes, the Liquid Glass design system fully supports WidgetKit extensions. You can apply the dynamic blur, reflection, and interactive morphing effects to widgets, ensuring a consistent iOS 26 user experience across frameworks.

What is the easiest way to apply a blur and reflection effect in a modern iOS app?

The easiest way to apply a blur and reflection effect in a modern iOS app is using the SwiftUI .glassEffect() modifier. It instantly adds the iOS 26 Liquid Glass visual treatment to your user interface components.

Are there specific dependencies required to use Liquid Glass effects in my iOS project?

No specific dependencies are required to use Liquid Glass effects in your iOS project. The implementation provides self-contained scripts and assets to integrate the design system directly into SwiftUI, UIKit, and WidgetKit.