loading-usd
OfficialLoad USD scenes into your renderer with ease.
AuthorNVIDIA-Omniverse
Version1.0.0
Installs0
System Documentation
What problem does it solve?
Loading USD scenes into the ovrtx renderer from files, URLs, or inline USDA strings. Use this skill when you need to load a USD scene, compose USD content, add cameras or RenderProducts to an existing USD layer, add referenced content, or create runtime geometry.
Core Features & Use Cases
- Open USD content from file, URL, or inline USDA string using Python or C/C++ workflows.
- Inline root with subLayers to compose a base scene and author missing render prims, then load it.
- Add USD references with a path prefix to extend an open root stage and enable removable content.
- Remove USD content or reset the stage; update time-sampled attributes for animated scenes.
Quick Start
Load a USD scene by opening a file path or URL with the Python/C++ examples and render it using the ovrtx renderer.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: loading-usd Download link: https://github.com/NVIDIA-Omniverse/ovrtx/archive/main.zip#loading-usd Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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