locations

Community

Design rich world locations with structured data.

Authornikolaj-lat
Version1.0.0
Installs0

System Documentation

What problem does it solve?

Location schema and rules for world-building, enabling consistent generation and validation of map-worthy places with precise coordinates, regions, and hidden lore.

Core Features & Use Cases

  • Define names, basicInfo, coordinates (x, y), radius, and region references to build coherent maps.
  • Support advanced concepts like internal areas, factions, and hiddenInfo that unlock secrets during exploration.
  • Use cases include designing villages, ruins, dungeons, and cities with precise geometry and flavor for narrative generation.

Quick Start

Provide a new location name and basicInfo, and let the system generate coordinates, region, radius, and hiddenInfo.

Dependency Matrix

Required Modules

None required

Components

references

💻 Claude Code Installation

Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.

Please help me install this Skill:
Name: locations
Download link: https://github.com/nikolaj-lat/World-Puppeteer/archive/main.zip#locations

Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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