lore-init
CommunityInitialize story lore and world settings for Denova.
Content & Communication#world building#story setting#interactive storytelling#Denova#lore initialization
Authoralfredxw
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill assists in initializing story lore and world settings for Denova, ensuring a solid foundation for novel creation and interactive storytelling.
Core Features & Use Cases
- Lore Initialization: Helps create and organize story lore, including characters, world, locations, factions, rules, and items.
- World Setting: Establishes the basic framework of the world, including its type, background, and key elements.
- Use Case: When starting a new project in Denova, use this Skill to define the initial lore and world settings, providing a structured starting point for both writing and interactive storytelling.
Quick Start
Initialize the lore for your new story by running the 'lore-init' skill and following the prompts to define your story's elements.
Dependency Matrix
Required Modules
None requiredComponents
scriptsreferences
💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: lore-init Download link: https://github.com/alfredxw/denova/archive/main.zip#lore-init Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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