love

Access LÖVE core APIs and modules for game development.

1|Updated Jan 23, 2026
One-click install
npx skills add https://github.com/RedKenrok/skills --skill love
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: love
Source: https://github.com/RedKenrok/skills/tree/main/skills/love
Command: npx skills add https://github.com/RedKenrok/skills --skill love

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Developers often need a structured way to access and organize the core LÖVE APIs, tools, and documentation when building games, and doing so manually can lead to inconsistencies. This skill provides a centralized interface to the LÖVE core functionality, reducing boilerplate and confusion.

Core Features & Use Cases

  • Core API access: Centralized access to love.* functions and modules.
  • Module overview: Clear references to submodules like graphics, audio, physics, and input for rapid exploration.
  • Educational examples: Quick-start patterns and examples to bootstrap new LÖVE projects.

Quick Start

Import and explore the core APIs with a basic setup: call love.getVersion(), then initialize a minimal font and render a test string.

Frequently Asked Questions about love

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I access core LÖVE APIs for game development in Lua?

Access LÖVE APIs through a centralized interface that organizes love.* functions and modules for Lua game development, reducing boilerplate and manual setup inconsistencies. It provides structured references for rapid module exploration.

What LÖVE modules are available for rendering graphics and handling audio?

Available LÖVE modules include graphics, audio, physics, and input submodules. These core modules provide clear references for rapid exploration and consistent API usage across your game development project.

Do I need external dependencies to use LÖVE core APIs in my project?

No external dependencies are required to use LÖVE core APIs. The setup relies solely on YAML frontmatter with name and description in SKILL.md, ensuring lightweight integration for your Lua projects.

How do I bootstrap a new LÖVE project with quick-start patterns?

Bootstrap a new LÖVE project using educational examples and quick-start patterns. A basic setup involves calling love.getVersion(), initializing a minimal font, and rendering a test string to verify core functionality.

Why does manually organizing LÖVE tools and documentation cause issues?

Manually organizing LÖVE tools and documentation causes inconsistencies in game development. A centralized interface solves this by providing structured access to core functionality, reducing confusion and boilerplate code.