lsm-storage-engine

Implement an LSM-tree storage engine in Go with WAL, MemTable, and SSTables.

Updated Apr 11, 2026
One-click install
npx skills add https://github.com/gtrig/LaightDB --skill lsm-storage-engine
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: lsm-storage-engine
Source: https://github.com/gtrig/LaightDB/tree/main/.cursor/skills/lsm-storage-engine
Command: npx skills add https://github.com/gtrig/LaightDB --skill lsm-storage-engine

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

This Skill provides a complete LSM-tree storage engine implementation in Go for crash-safe writes, fast lookups, and pluggable persistence that can be used to build or modify internal/storage components like WAL, MemTable, and SSTables.

Core Features & Use Cases

  • WAL with an append-only log for crash recovery
  • In-memory MemTable with tombstones and size-based flushing
  • Immutable on-disk SSTables with bloom filters and a binary search index
  • Engine orchestration including compaction, recovery, and manifest management
  • Use Case: implement or modify storage layers and build custom persistence for Go applications

Quick Start

Begin by examining the WAL, MemTable, SSTable, and engine components and implement or modify them following the outlined Implementation Order.

Frequently Asked Questions about lsm-storage-engine

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I build an LSM-tree storage engine in Go for crash-safe persistence?

To build an LSM-tree storage engine in Go, implement WAL append/replay with CRC, an in-memory MemTable with tombstones, SSTables with bloom filters, and a background compaction orchestrator for crash recovery and scalable persistence.

How does crash recovery work with a WAL and MemTable in an LSM storage engine?

Crash recovery in an LSM storage engine works by replaying the append-only WAL to reconstruct the in-memory MemTable, ensuring crash-safe writes are restored and persisted data is not lost during unexpected failures.

How do I implement SSTable bloom filters and compaction for scalable Go storage?

Implement SSTable bloom filters to enable fast lookups by reducing unnecessary disk reads, and use a background compaction orchestrator to merge immutable SSTables, controlling read amplification across varying dataset sizes.

Can I use this LSM storage engine implementation for fast reads and writes at scale?

Yes, this LSM storage engine implementation supports fast reads and scalable persistence across varying dataset sizes by utilizing in-memory MemTables, immutable on-disk SSTables with binary search indexes, and size-based flushing.

What is the best way to manage tombstones and deletes in a Go LSM-tree?

The best way to manage deletes in a Go LSM-tree is using MemTable tombstones to mark deletions, which are then persisted to immutable SSTables and physically removed during the background compaction process.

Do I need external dependencies to implement a production-grade storage engine in Go?

No, you do not need external dependencies to implement this production-grade storage engine in Go, as the Skill provides complete WAL, MemTable, SSTable, and compaction components without requiring any external libraries.