What problem does it solve? Game designers and developers need to maintain game configuration data (players, routes, weapons, combat constants) in Excel and convert it into type-safe Go and TypeScript code plus JSON data. Doing this manually is error-prone and requires deep knowledge of Luban's table registration, header formats, and export pipeline. ## Core Features & Use Cases - Table Creation Guidance: Defines the standard 4-row Excel header format (##var, ##type, ##group, ##) and auto-import naming convention using #<Name>.xlsx files. - Complex Type Support: Covers beans, enums, maps, and nested collections with explicit separators, referencing local Luban examples. - Export & Verification Workflow: Runs scripts/gen-config.ps1 via Docker, then updates hand-written loaders (server/config/loader.go, client/src/config/index.ts) and verifies with go test and tsc --noEmit. - Use Case: A designer asks to add a route config table. The Skill creates configs/Datas/#Route.xlsx with the correct schema, exports it, registers tbroute in the client loader, updates TableCount() on the server, and runs both verification checks. ## Quick Start Ask the AI to add a new Luban config table, for example: "Add a weapon config table with id, name, damage, and fire_rate fields and export it."