m12-lifecycle

Design Rust resource lifecycles with RAII, OnceLock, and guard patterns.

Updated Mar 22, 2026
One-click install
npx skills add https://github.com/cecon123/tg-remote-bot --skill m12-lifecycle-cecon123
Or copy as Structured Prompt for Agent
Please help me install this Agent Skill.
Skill: m12-lifecycle
Source: https://github.com/cecon123/tg-remote-bot/tree/main/.agents/skills/m12-lifecycle
Command: npx skills add https://github.com/cecon123/tg-remote-bot --skill m12-lifecycle-cecon123

SYSTEM DOCUMENTATION & REQUIREMENTS

What problem does it solve?

Design and enforce robust resource lifecycles in software systems, ensuring safe, deterministic cleanup.

Core Features & Use Cases

  • RAII: guidance for automatic cleanup when scope ends, including Drop-like patterns.
  • Lazy init and guards: strategies for deferred creation and guarded access using OnceLock/Lazy constructs.
  • Pattern templates: lifecycle patterns such as scope, pool, and guard patterns to coordinate creation, usage, and cleanup across layers.

Quick Start

Map a sample resource’s creation, usage, and cleanup to RAII and scope-guard patterns to implement deterministic destruction.

Frequently Asked Questions about m12-lifecycle

High-intent search queries and answers about installing and using this skill.

FAQPage Schema
How do I implement deterministic resource cleanup in Rust?

Deterministic resource cleanup in Rust is implemented using RAII patterns where resources are automatically destroyed when scope ends. This Skill provides templates for creating, using, and cleaning resources with integrated error handling to enforce safe destruction across modules.

What is the RAII guard pattern for resource lifecycle management?

The RAII guard pattern ties resource creation to object initialization and cleanup to object destruction, ensuring resources are safely released when scope ends. It coordinates creation, usage, and cleanup across layers using guard constructs to prevent leaks and manage deterministic destruction.

How do I use OnceLock and Lazy for deferred resource initialization in Rust?

OnceLock and Lazy enable deferred resource creation by initializing values only on first access, providing guarded access to shared resources. This Skill covers strategies for implementing lazy initialization to avoid upfront allocation costs and ensure thread-safe deferred creation in Rust systems.

What's the best way to coordinate resource creation and cleanup across multiple modules?

Coordinating resource creation and cleanup across modules is best achieved using scope, pool, and guard lifecycle patterns. These templates map a sample resource's creation, usage, and cleanup to RAII constructs, ensuring deterministic destruction and safe access across architectural layers.

How do I handle errors during resource cleanup in Rust lifecycle patterns?

Handling errors during resource cleanup in Rust lifecycle patterns requires integrating error handling into Drop-like constructs and guard templates. This Skill provides pattern templates that wrap cleanup logic with error handling to ensure robust resource management without abrupt terminations.