macos-cgeventtap-rust
CommunitymacOS input interception with Rust CGEventTap.
Authorhafley66
Version1.0.0
Installs0
System Documentation
What problem does it solve?
This Skill demonstrates how to set up a system-wide input interception mechanism on macOS using Rust, bridging high-level Rust code with macOS CoreGraphics event taps to monitor and optionally simulate input events.
Core Features & Use Cases
- Setup and run CGEventTap in a background thread with CFRunLoop integration.
- Implement mutable state in the callback via static, Arc<Mutex<_>>, or channels for robust multi-listener patterns.
- Support double-click detection, key/mouse event simulation, and proper teardown with permission handling.
Quick Start
Run the Rust-based macOS event tap example to start intercepting input.
Dependency Matrix
Required Modules
None requiredComponents
Standard package💻 Claude Code Installation
Recommended: Let Claude install automatically. Simply copy and paste the text below to Claude Code.
Please help me install this Skill: Name: macos-cgeventtap-rust Download link: https://github.com/hafley66/claude-research/archive/main.zip#macos-cgeventtap-rust Please download this .zip file, extract it, and install it in the .claude/skills/ directory.
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